
Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.03.30 19:13:00 -
[1]
Heres how Id fix capitals:
1. For all capitals, add a damage threshold such that incoming hits below a certain value (maybe 1000 dmg) do zero damage. The effect of this would be to make it so you cant just gank them with a crapload of normal ships, and thus leads to dreds being usable for more than killing poses and other siege-moded dreds. Obviously a few non-cap weapons will still pass through, but not all of them. Also it would be prudent to add some kind of bomber to ensure that a corp without any capitals wont get griefed by a corp that has one.
2. Nerf remote doomsday, its a lame idea. I hate blobs as much as the next guy (probaly moreso), but all this does is turn large scale warfare into an isk spendathon.
3. Make Titan/MS no longer immune to EW, but a highslot mod that has the same effect and cannot be fitted with a doomsday. So a titan can be uncatchable, or have a doomsday, but not both at the same time (and MS would have to give up a little bit of its logistical ability).
4. A giant smartbomb is a really lame idea, it would be better if they did stuff other than pure damage as it would allow for more interesting (read: evil) tactics and be counterable if your fleet specifically fits to do so (i.e. at the expense of totally gimped for normal combat). And if Im not mistaken they can still carry as many XL guns as two dreds so they wont exactly be toothless in direct combat. Heres my suggestions: [note: all of these effects would only go to enemy ships, not yours]
Amarr bomb - Damage monkey. Does 1000 damage like current DD's (pops frigates), also does 50% shield, armor, hull damage to all ships in the system. Maybe also does 50% cap if the damage isnt enough. Counterable by lots of armor repairers.
Caldari bomb - Jammin Jesus. 100 points of ECM on all ships in the system. Counterable by a whole lot of ECCM.
Gallente bomb - Tactical superiority. 6 points of warp scramble on all targets in the titan's grid, and 2 points everywhere else in the system. Counterable by loads of WCS.
Minmatar bomb - Need for speed. Webifies everything in the system. Counterable by MWD, I guess. I dont really like this one, I think it should do something aside from web too to make it more on par with the other three.
5. If #4 implemented, offer a limited time skill/ship exchange program where CCP lets current titan owners switch to a different one if theirs' superweapon no longer fits with their fleets strategic style.
The result: Titans are still godlike in fleet battles, but are no longer invincible nor can they single-handedly destroy an entire fleet--need your own fleet to do that. Likewise the damage change lets capitals survive ganks without totally unbalancing them vs each other and smaller ships (they have very specialized fleet roles and represent the pride and joy of their corp/alliance, so this seems a fair trade). _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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